Achievements and what they're worth
Five categories, five rarities, and the handful that almost nobody has.
3 min read · updated Sep 8, 2026
Achievements unlock on verified runs, which means runs finished while signed in. They never change how a run ranks. They are for you, your career page, and the arguments you have with friends.
Points
Common 10, Rare 20, Epic 40, Legendary 60, Immortal 80. The Achievements page shows what share of players holds each one, so rarity is also measured, not just labelled.
The hard ones
- Grand Slam. A perfect 6–0 league, the Major and the Aegis in one season. Roughly one strong run in six gets there.
- Back to Back. Aegis on two consecutive daily seeds. Free seeds don't count.
- Spell Thief. Across your career, steal each of the thirteen spells at 90 or higher at least once. Clutch and Versatility are the slow ones.
- Top of the Board. Submit a run that is first on today's board at the moment you submit. Early in the day helps; a real season helps more.
Hexagon, meanwhile, is not as hard as it looks: all five groups within 8 points. Steal for the weakest group every round from round six and it happens on its own.