Hero
Anti-Mage
Agility · carry / escape / nukerAnti-Mage plays as a carry. Steal Farm (97) first, Mobility (84) if it's gone. Leave Initiation (40) alone.
Steal firstFarm 972nd of 112 in the pool
If it's goneMobility 846th in the pool
Leave aloneInitiation 40weakest of the thirteen
Damageavg 59
Burst6126th
Sustain6125th
Push5633rd
Survivalavg 56
Durability5238th
Escape5953rd
Controlavg 41
Control41103rd
Initiation40104th
Macroavg 77
Farm972nd
Vision4945th
Mobility846th
Teamavg 50
Teamfight4677th
Versatility4380th
Clutch6129th
If you stole everything from Anti-Mage
The full set builds a One-trick Turret at OVR 21, best played at carry. You can't, of course. One spell per round.
Pool standing
Top five in the pool for Farm. Take that and move on.
Signature hero on
Draft nowBuilt the same wayTinkerMobility 84MorphlingFarm 91MeepoFarm 93Legion CommanderFarm 89Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total