Hero
Centaur Warrunner
Strength · durable / initiator / disabler / nuker / escapeCentaur Warrunner plays as a frontliner. Steal Durability (90) first, Escape (76) if it's gone. Leave Farm (40) alone.
Steal firstDurability 907th of 112 in the pool
If it's goneEscape 7616th in the pool
Leave aloneFarm 40weakest of the thirteen
Damageavg 49
Burst6055th
Sustain4584th
Push4380th
Survivalavg 83
Durability907th
Escape7616th
Controlavg 59
Control6054th
Initiation5841st
Macroavg 45
Farm40103rd
Vision4188th
Mobility5549th
Teamavg 53
Teamfight5152nd
Versatility4849th
Clutch6050th
If you stole everything from Centaur Warrunner
The full set builds a One-trick Wall at OVR 28, best played at offlane. You can't, of course. One spell per round.
Pool standing
No top-five spell. A filler pick: take whatever fills your weakest group.
Built the same wayClockwerkDurability 92TimbersawEscape 86BatriderEscape 96BaneDurability 88Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total