Hero
Chaos Knight
Strength · carry / disabler / durable / pusher / initiatorChaos Knight plays as a carry. Steal Initiation (92) first, Control (77) if it's gone. Leave Clutch (40) alone.
Steal firstInitiation 923rd of 112 in the pool
If it's goneControl 7716th in the pool
Leave aloneClutch 40weakest of the thirteen
Damageavg 52
Burst4197th
Sustain6036th
Push5535th
Survivalavg 54
Durability4857th
Escape6028th
Controlavg 85
Control7716th
Initiation923rd
Macroavg 54
Farm6036th
Vision4372nd
Mobility5836th
Teamavg 46
Teamfight5152nd
Versatility4661st
Clutch40108th
If you stole everything from Chaos Knight
The full set builds a One-trick Wall at OVR 28, best played at support. You can't, of course. One spell per round.
Pool standing
Top five in the pool for Initiation. Take that and move on.
Signature hero on
Draft nowBuilt the same waySlardarControl 85Monkey KingControl 89MagnusInitiation 89MarsControl 85Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total