Hero
Kez
Agility · carry / escape / disablerKez plays as a carry. Steal Sustain (89) first, Push (80) if it's gone. Leave Burst (40) alone.
Steal firstSustain 896th of 112 in the pool
If it's gonePush 8014th in the pool
Leave aloneBurst 40weakest of the thirteen
Damageavg 70
Burst40107th
Sustain896th
Push8014th
Survivalavg 54
Durability4857th
Escape6028th
Controlavg 57
Control6054th
Initiation5457th
Macroavg 51
Farm5855th
Vision4372nd
Mobility5166th
Teamavg 49
Teamfight41102nd
Versatility4574th
Clutch6050th
If you stole everything from Kez
The full set builds a One-trick Initiator at OVR 28, best played at carry. You can't, of course. One spell per round.
Pool standing
No top-five spell. A filler pick: take whatever fills your weakest group.
Built the same wayFaceless VoidSustain 92Drow RangerSustain 87ClinkzPush 86TerrorbladeSustain 91Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total