Hero
Snapfire
Universal · support / nuker / disabler / escapeSnapfire plays as a support. Steal Escape (86) first, Burst (60) if it's gone. Leave Push (40) alone.
Steal firstEscape 8612th of 112 in the pool
If it's goneBurst 6055th in the pool
Leave alonePush 40weakest of the thirteen
Damageavg 47
Burst6055th
Sustain4193rd
Push40101st
Survivalavg 66
Durability4574th
Escape8612th
Controlavg 60
Control6054th
Initiation6025th
Macroavg 50
Farm4388th
Vision4852nd
Mobility5836th
Teamavg 55
Teamfight5446th
Versatility5136th
Clutch6050th
If you stole everything from Snapfire
The full set builds a One-trick Wall at OVR 26, best played at offlane. You can't, of course. One spell per round.
Pool standing
No top-five spell. A filler pick: take whatever fills your weakest group.
Signature hero on
Draft nowBuilt the same wayGrimstrokeEscape 92PuckEscape 95MarciEscape 88SlarkEscape 93Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total