Hero
Tiny
Strength · carry / nuker / pusher / initiator / durable / disablerTiny plays as a carry. Steal Durability (99) first, Burst (62) if it's gone. Leave Vision (40) alone.
Steal firstDurability 991st of 112 in the pool
If it's goneBurst 6216th in the pool
Leave aloneVision 40weakest of the thirteen
Damageavg 59
Burst6216th
Sustain6218th
Push5249th
Survivalavg 71
Durability991st
Escape4386th
Controlavg 59
Control6218th
Initiation5646th
Macroavg 47
Farm6036th
Vision40102nd
Mobility4196th
Teamavg 52
Teamfight4963rd
Versatility4661st
Clutch6223rd
If you stole everything from Tiny
The full set builds a One-trick Wall at OVR 28, best played at offlane. You can't, of course. One spell per round.
Pool standing
Top five in the pool for Durability. Take that and move on.
Built the same wayKunkkaDurability 96NecrophosDurability 88BaneDurability 88UrsaDurability 97Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total