Hero
Dark Seer
Intelligence · initiator / escape / disablerDark Seer plays as an initiator. Steal Teamfight (85) first, Clutch (78) if it's gone. Leave Farm (40) alone.
Steal firstTeamfight 8512th of 112 in the pool
If it's goneClutch 7815th in the pool
Leave aloneFarm 40weakest of the thirteen
Damageavg 48
Burst4887th
Sustain4193rd
Push5445th
Survivalavg 56
Durability5140th
Escape6028th
Controlavg 60
Control6054th
Initiation6025th
Macroavg 47
Farm40103rd
Vision4372nd
Mobility5836th
Teamavg 69
Teamfight8512th
Versatility4574th
Clutch7815th
If you stole everything from Dark Seer
The full set builds a One-trick Captain at OVR 26, best played at offlane. You can't, of course. One spell per round.
Pool standing
No top-five spell. A filler pick: take whatever fills your weakest group.
Built the same wayTechiesClutch 82BeastmasterTeamfight 87EarthshakerTeamfight 94TidehunterTeamfight 93Closest thirteen-spell profiles. Useful in Daily Draft.
GuideRead the groups, not the total